Latest posts
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Concept to Creation: The Blight Campaign
I recently posted a proof-of-concept fantasy narrative called “The Blight Campaign” after the conclusion of The Small Speculative Fiction Writing Jam (2026). I thought I’d share a bit about how The Blight Campaign came to be. EmberLight On New Year’s Day of 2026, I joined a discord server called EmberLight. I was trying to get…
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The Blight Campaign: A Fantasy Narrative Proof of Concept
“The Blight Campaign” is the creative property of Tris Strudel (Joshua Park) and The Pending Game Creative Collective. Originally submitted to the Small Speculative Fiction Write Jam (2026) on March 30th, 2026. Read about how this project came to be here. Segment One: The Expendable Victim I am Syrol run’Pror, or Syrol the VII, of…
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The Appeal of the Protagonists Part 2: Kate (A Study of Kate & Leopold)
2001’s Kate & Leopold is a romantic comedy with drama and supernatural elements surrounding time travel. This post discusses one of the leads and the conclusion of their relationship.
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The Appeal of the Protagonists Part 1: Leo (A Study of Kate & Leopold)
2001’s Kate & Leopold is a romantic comedy with drama and supernatural elements surrounding time travel. This post introduces the premise and discusses one of the two main leads as the first part of a series.
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“I Want You” A Scene Study from Stranger than Fiction
The Plot Thus Far The 2006 film Stranger than Fiction is one of my absolute favorites for a variety of reasons. I hold it in similar regard to the 2001 Kate and Leopold. Both are romantic comedies/comedic dramas with supernatural elements. And my favorite thing about both as is pertains to the supernatural elements is…
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“Checking Out the Crime Scene and More Mechanics” (Project “After-War” Video Game Concept: Entry 05)
Main Plot (Act 1) Getting to the Crime Scene Depending on which path you took to get out of Kiba Reefings (Kyslr’s inventory gate or Shureni’s secret tunnel), you’ll eventually end up at the trolley attack site sooner or later. Kyslr’s path is more hostile but faster while Shureni’s is safer but you’ll have more…
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“Some Notable Characters and First Draft Map of Kiba Reefings” (Project “After-War” Video Game Concept: Entry 03)
Main Plot (Act 1) Kiba Reefings Map When we last saw our Protagonist, he was wrongfully arrested after mysterious monsters attacked a trolley he was either inside of or found. The Kiba Reefings Overseer–Bu’leyg–releases the Protagonist due to not evidence being found against him, and encourages the Protagonist to go get some Habernettes, hinting that…
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The Infinite Interpretive Potential of Minecraft Part 2: A Version of Minecraft Lore (Beyond Continuity)
Beyond Continuity Intro Beyond Continuity is a series where I take a story or character and give my take on how I would present them. The goal is to take what exists in official continuities and improve on it or to show alternate paths the story or characters could have taken. Any and all suggestions…
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“Introduction Completed and Some Alterations” (Project “After-War” Video Game Concept: Entry 02)
Main Plot Changes: Entry 01, Segment “Crisis” As soon as I posted the first entry, I realized that there was too much being shown too early. Entry 01 starts with the Protagonist arriving on the game’s main setting, a moon called Kro’Enx which acts as both a prison and multicultural cemetery. The Protagonist is identified…
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“The Shriveled Stranger” (Project “After-War” Video Game Concept: Entry 01)
The Inspiration A couple weeks ago, I rediscovered an old Nitrome game called Ice Breaker. It was a flash game released around 2009. The premise was you played as Winter Vikings who have to free frozen Vikings as a physics-based puzzle. I fondly remember quite a number of flash games I used to play back…